I have been focusing on
democratizing visual content creation since I started my PhD in 2007. My research interests lie in the joint field of
computer graphics and
computer vision, including but not limited to deep generative models, image & video editing, human digitization, motion capture, face tracking, 3D understanding & reconstruction, physics-based simulation, data-driven animation, procedural modeling, digital geometry processing, and texture synthesis. I have shipped numerous features into Snapchat, Kuaishou/Kwai/KwaiCut, and Tik Tok, including various AI-powered creative tools for image/video generation and manipulation, as well as techniques related to 3D avatars. My work has also received credits from the
Call of Duty franchise and one of the films in
the Hobbit trilogy.